Software Engineer · Web & Game Developer

I build clean web apps and small games — and write about the journey.

Hi, I'm Chris. A self-taught developer working across HTML, CSS, JavaScript, Python, C#, and Unity. I ship real projects—client websites, sizing tools, browser games, and a 3D Unity build—and document the work in a monthly blog.

Available for full-time roles & small-business website work.

Currently Sharpening Python skills & building a 3D Unity game
Focus Web apps, small games, full-stack experiments
Stack JavaScript · Python · C# · Unity · Node

Selected work

Featured projects

A few highlights from live products and client work. The full archive—hosted apps, in-development builds, and demos—lives on the projects page.

Web Online Card Show marketplace platform

Online Card Show

Live

Solo build · full-stack marketplace

A 24/7 virtual card show platform connecting buyers and sellers with automated email, secure payments, and complete order management.

  • Full-Stack
  • Payments
  • Email Automation
Visit site →
Web Planner CRM dashboard

Planner CRM

Live

Solo build · event-planning SaaS

A CRM built for event planners—clients, events, vendors, payments, tasks, and reporting in one full-stack application.

  • Full-Stack
  • CRM
  • Reporting
Visit site →
Web Chat App mobile interface

Chat App

Live

Solo build · real-time messaging MVP

A mobile-first, text-only chat app that works in a phone browser with anonymous access and an 18+ self-attestation gate.

  • Real-Time
  • Mobile-First
  • Web App
Visit site →
View all projects →

Capabilities

What I bring to a team

A working toolkit across frontend, full-stack, and game development—always growing as I take on new projects.

Frontend

Build responsive, accessible interfaces with modern HTML, CSS, and JavaScript—mobile-first, semantic, and themed.

  • HTML5
  • CSS3
  • JavaScript
  • Responsive design

Full-Stack & Languages

Comfortable wiring small applications end-to-end with Python or .NET, and growing into larger Node/Express services.

  • Python
  • C#
  • ASP.NET
  • Node / Express

Game Development

Design and ship small Unity games—player input, physics, collisions, and win conditions—plus canvas-based browser games.

  • Unity
  • Game design
  • Physics systems

Tools & Workflow

Day-to-day workflow built around Git, VS Code, and modern editors—with an eye toward keeping projects deployable and reviewable.

  • Git / GitHub
  • VS Code
  • Docker (basics)
  • Coolify deploys

From the blog

Notes from the journey

Monthly write-ups about what I'm building, what I'm learning, and what's next. The full archive lives on the blog.

Read all posts →